var boot={
  preload:function(){
  },
  create:function(){
    //Project Configuration
    game.scale.scaleMode=Phaser.ScaleManager.SHOW_ALL;
    game.state.start('load');
  }
};
var load={
  preload:function(){
      game.load.baseURL="res/";
      //add tilemap assets
      game.load.tilemap('tm_1','tilemap/1.json',null,Phaser.Tilemap.TILED_JSON);
      game.load.image('sci-fi','tilemap/sci-fi.png');
      //add enemy assets
      
      //add player assets
      
      //add effect assets
  },
  create:function(){
    game.state.start('home');
  }
};